x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\sqrt[3]{\cos y}\right)\right)\right)double f(double x, double y, double z) {
double r128329 = x;
double r128330 = y;
double r128331 = sin(r128330);
double r128332 = r128329 * r128331;
double r128333 = z;
double r128334 = cos(r128330);
double r128335 = r128333 * r128334;
double r128336 = r128332 + r128335;
return r128336;
}
double f(double x, double y, double z) {
double r128337 = x;
double r128338 = y;
double r128339 = sin(r128338);
double r128340 = z;
double r128341 = cos(r128338);
double r128342 = 2.0;
double r128343 = pow(r128341, r128342);
double r128344 = 0.3333333333333333;
double r128345 = pow(r128343, r128344);
double r128346 = r128340 * r128345;
double r128347 = cbrt(r128341);
double r128348 = log1p(r128347);
double r128349 = expm1(r128348);
double r128350 = r128346 * r128349;
double r128351 = fma(r128337, r128339, r128350);
return r128351;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
rmApplied expm1-log1p-u0.2
Final simplification0.2
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))