x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r129928 = x;
double r129929 = r129928 * r129928;
double r129930 = y;
double r129931 = r129930 * r129930;
double r129932 = r129929 + r129931;
return r129932;
}
double f(double x, double y) {
double r129933 = x;
double r129934 = y;
double r129935 = r129934 * r129934;
double r129936 = fma(r129933, r129933, r129935);
return r129936;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))