\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r125992 = x;
double r125993 = y;
double r125994 = cos(r125993);
double r125995 = r125992 + r125994;
double r125996 = z;
double r125997 = sin(r125993);
double r125998 = r125996 * r125997;
double r125999 = r125995 - r125998;
return r125999;
}
double f(double x, double y, double z) {
double r126000 = x;
double r126001 = y;
double r126002 = cos(r126001);
double r126003 = r126000 + r126002;
double r126004 = z;
double r126005 = sin(r126001);
double r126006 = r126004 * r126005;
double r126007 = r126003 - r126006;
return r126007;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))