\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r122031 = x;
double r122032 = y;
double r122033 = r122031 + r122032;
double r122034 = r122033 + r122032;
double r122035 = r122034 + r122031;
double r122036 = z;
double r122037 = r122035 + r122036;
double r122038 = r122037 + r122031;
return r122038;
}
double f(double x, double y, double z) {
double r122039 = 3.0;
double r122040 = x;
double r122041 = y;
double r122042 = 2.0;
double r122043 = z;
double r122044 = fma(r122041, r122042, r122043);
double r122045 = fma(r122039, r122040, r122044);
return r122045;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))