\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r77032 = x;
double r77033 = y;
double r77034 = r77032 * r77033;
double r77035 = z;
double r77036 = t;
double r77037 = r77035 * r77036;
double r77038 = r77034 + r77037;
double r77039 = a;
double r77040 = b;
double r77041 = r77039 * r77040;
double r77042 = r77038 + r77041;
return r77042;
}
double f(double x, double y, double z, double t, double a, double b) {
double r77043 = a;
double r77044 = b;
double r77045 = x;
double r77046 = y;
double r77047 = z;
double r77048 = t;
double r77049 = r77047 * r77048;
double r77050 = fma(r77045, r77046, r77049);
double r77051 = fma(r77043, r77044, r77050);
return r77051;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))