\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r94720 = x;
double r94721 = y;
double r94722 = r94720 * r94721;
double r94723 = z;
double r94724 = t;
double r94725 = r94723 * r94724;
double r94726 = r94722 + r94725;
double r94727 = a;
double r94728 = b;
double r94729 = r94727 * r94728;
double r94730 = r94726 + r94729;
double r94731 = c;
double r94732 = i;
double r94733 = r94731 * r94732;
double r94734 = r94730 + r94733;
return r94734;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r94735 = c;
double r94736 = i;
double r94737 = t;
double r94738 = z;
double r94739 = a;
double r94740 = b;
double r94741 = x;
double r94742 = y;
double r94743 = r94741 * r94742;
double r94744 = fma(r94739, r94740, r94743);
double r94745 = fma(r94737, r94738, r94744);
double r94746 = fma(r94735, r94736, r94745);
return r94746;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))