x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r124985 = x;
double r124986 = y;
double r124987 = z;
double r124988 = r124987 + r124985;
double r124989 = r124986 * r124988;
double r124990 = r124985 + r124989;
return r124990;
}
double f(double x, double y, double z) {
double r124991 = z;
double r124992 = x;
double r124993 = r124991 + r124992;
double r124994 = y;
double r124995 = fma(r124993, r124994, r124992);
return r124995;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))