Average Error: 0.0 → 0.0
Time: 14.8s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r556019 = x;
        double r556020 = y;
        double r556021 = r556019 - r556020;
        double r556022 = z;
        double r556023 = r556022 - r556020;
        double r556024 = r556021 / r556023;
        return r556024;
}

double f(double x, double y, double z) {
        double r556025 = x;
        double r556026 = y;
        double r556027 = r556025 - r556026;
        double r556028 = z;
        double r556029 = r556028 - r556026;
        double r556030 = r556027 / r556029;
        return r556030;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))