\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r380804 = x;
double r380805 = y;
double r380806 = r380804 + r380805;
double r380807 = 2.0;
double r380808 = r380804 * r380807;
double r380809 = r380808 * r380805;
double r380810 = r380806 / r380809;
return r380810;
}
double f(double x, double y) {
double r380811 = 0.5;
double r380812 = y;
double r380813 = r380811 / r380812;
double r380814 = x;
double r380815 = r380811 / r380814;
double r380816 = r380813 + r380815;
return r380816;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))