\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)double f(double x, double y, double z) {
double r467149 = x;
double r467150 = y;
double r467151 = r467149 * r467150;
double r467152 = z;
double r467153 = r467152 * r467152;
double r467154 = r467151 + r467153;
double r467155 = r467154 + r467153;
double r467156 = r467155 + r467153;
return r467156;
}
double f(double x, double y, double z) {
double r467157 = y;
double r467158 = x;
double r467159 = 3.0;
double r467160 = z;
double r467161 = r467159 * r467160;
double r467162 = r467161 * r467160;
double r467163 = fma(r467157, r467158, r467162);
return r467163;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))