\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r375491 = x;
double r375492 = y;
double r375493 = r375491 * r375492;
double r375494 = r375492 * r375492;
double r375495 = r375493 - r375494;
double r375496 = r375495 + r375494;
double r375497 = z;
double r375498 = r375492 * r375497;
double r375499 = r375496 - r375498;
return r375499;
}
double f(double x, double y, double z) {
double r375500 = x;
double r375501 = z;
double r375502 = r375500 - r375501;
double r375503 = y;
double r375504 = r375502 * r375503;
return r375504;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))