\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot z + 1 \cdot \left(x + y\right)
double f(double x, double y, double z) {
double r47784 = x;
double r47785 = y;
double r47786 = r47784 + r47785;
double r47787 = z;
double r47788 = 1.0;
double r47789 = r47787 + r47788;
double r47790 = r47786 * r47789;
return r47790;
}
double f(double x, double y, double z) {
double r47791 = x;
double r47792 = y;
double r47793 = r47791 + r47792;
double r47794 = z;
double r47795 = r47793 * r47794;
double r47796 = 1.0;
double r47797 = r47796 * r47793;
double r47798 = r47795 + r47797;
return r47798;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))