x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r163002 = x;
double r163003 = 2.0;
double r163004 = r163002 * r163003;
double r163005 = y;
double r163006 = r163004 - r163005;
return r163006;
}
double f(double x, double y) {
double r163007 = x;
double r163008 = 2.0;
double r163009 = r163007 * r163008;
double r163010 = y;
double r163011 = r163009 - r163010;
return r163011;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019323
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))