Average Error: 0.0 → 0.0
Time: 18.2s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[x + \left(\sin y + z \cdot \cos y\right)\]
\left(x + \sin y\right) + z \cdot \cos y
x + \left(\sin y + z \cdot \cos y\right)
double f(double x, double y, double z) {
        double r131469 = x;
        double r131470 = y;
        double r131471 = sin(r131470);
        double r131472 = r131469 + r131471;
        double r131473 = z;
        double r131474 = cos(r131470);
        double r131475 = r131473 * r131474;
        double r131476 = r131472 + r131475;
        return r131476;
}

double f(double x, double y, double z) {
        double r131477 = x;
        double r131478 = y;
        double r131479 = sin(r131478);
        double r131480 = z;
        double r131481 = cos(r131478);
        double r131482 = r131480 * r131481;
        double r131483 = r131479 + r131482;
        double r131484 = r131477 + r131483;
        return r131484;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Using strategy rm
  3. Applied associate-+l+0.0

    \[\leadsto \color{blue}{x + \left(\sin y + z \cdot \cos y\right)}\]
  4. Final simplification0.0

    \[\leadsto x + \left(\sin y + z \cdot \cos y\right)\]

Reproduce

herbie shell --seed 2019323 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))