x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r110224 = x;
double r110225 = y;
double r110226 = r110224 * r110225;
double r110227 = 1.0;
double r110228 = r110224 - r110227;
double r110229 = z;
double r110230 = r110228 * r110229;
double r110231 = r110226 + r110230;
return r110231;
}
double f(double x, double y, double z) {
double r110232 = x;
double r110233 = y;
double r110234 = r110232 * r110233;
double r110235 = 1.0;
double r110236 = r110232 - r110235;
double r110237 = z;
double r110238 = r110236 * r110237;
double r110239 = r110234 + r110238;
return r110239;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))