\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r78354 = x;
double r78355 = y;
double r78356 = r78354 * r78355;
double r78357 = z;
double r78358 = t;
double r78359 = r78357 * r78358;
double r78360 = r78356 + r78359;
double r78361 = a;
double r78362 = b;
double r78363 = r78361 * r78362;
double r78364 = r78360 + r78363;
return r78364;
}
double f(double x, double y, double z, double t, double a, double b) {
double r78365 = x;
double r78366 = y;
double r78367 = r78365 * r78366;
double r78368 = z;
double r78369 = t;
double r78370 = r78368 * r78369;
double r78371 = r78367 + r78370;
double r78372 = a;
double r78373 = b;
double r78374 = r78372 * r78373;
double r78375 = r78371 + r78374;
return r78375;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))