\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\left(\frac{x}{z} - \frac{y}{z}\right) - 0.5\right)double f(double x, double y, double z) {
double r528399 = 4.0;
double r528400 = x;
double r528401 = y;
double r528402 = r528400 - r528401;
double r528403 = z;
double r528404 = 0.5;
double r528405 = r528403 * r528404;
double r528406 = r528402 - r528405;
double r528407 = r528399 * r528406;
double r528408 = r528407 / r528403;
return r528408;
}
double f(double x, double y, double z) {
double r528409 = 4.0;
double r528410 = x;
double r528411 = z;
double r528412 = r528410 / r528411;
double r528413 = y;
double r528414 = r528413 / r528411;
double r528415 = r528412 - r528414;
double r528416 = 0.5;
double r528417 = r528415 - r528416;
double r528418 = r528409 * r528417;
return r528418;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))