x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r459740 = x;
double r459741 = y;
double r459742 = z;
double r459743 = r459741 * r459742;
double r459744 = r459740 - r459743;
return r459744;
}
double f(double x, double y, double z) {
double r459745 = x;
double r459746 = y;
double r459747 = z;
double r459748 = r459746 * r459747;
double r459749 = r459745 - r459748;
return r459749;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))