Average Error: 0.0 → 0.0
Time: 14.5s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r406595 = x;
        double r406596 = y;
        double r406597 = r406595 - r406596;
        double r406598 = z;
        double r406599 = r406598 - r406596;
        double r406600 = r406597 / r406599;
        return r406600;
}

double f(double x, double y, double z) {
        double r406601 = x;
        double r406602 = y;
        double r406603 = r406601 - r406602;
        double r406604 = z;
        double r406605 = r406604 - r406602;
        double r406606 = r406603 / r406605;
        return r406606;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019323 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))