\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r406595 = x;
double r406596 = y;
double r406597 = r406595 - r406596;
double r406598 = z;
double r406599 = r406598 - r406596;
double r406600 = r406597 / r406599;
return r406600;
}
double f(double x, double y, double z) {
double r406601 = x;
double r406602 = y;
double r406603 = r406601 - r406602;
double r406604 = z;
double r406605 = r406604 - r406602;
double r406606 = r406603 / r406605;
return r406606;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))