x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - \left(\left(y \cdot 4\right) \cdot z\right) \cdot z\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r418104 = x;
double r418105 = r418104 * r418104;
double r418106 = y;
double r418107 = 4.0;
double r418108 = r418106 * r418107;
double r418109 = z;
double r418110 = r418109 * r418109;
double r418111 = t;
double r418112 = r418110 - r418111;
double r418113 = r418108 * r418112;
double r418114 = r418105 - r418113;
return r418114;
}
double f(double x, double y, double z, double t) {
double r418115 = x;
double r418116 = r418115 * r418115;
double r418117 = y;
double r418118 = 4.0;
double r418119 = r418117 * r418118;
double r418120 = z;
double r418121 = r418119 * r418120;
double r418122 = r418121 * r418120;
double r418123 = r418116 - r418122;
double r418124 = t;
double r418125 = -r418124;
double r418126 = r418125 * r418119;
double r418127 = r418123 - r418126;
return r418127;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.1 |
|---|---|
| Target | 6.1 |
| Herbie | 0.1 |
Initial program 6.1
rmApplied sub-neg6.1
Applied distribute-rgt-in6.1
Applied associate--r+6.1
Simplified6.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2019323
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))