\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r397210 = x;
double r397211 = y;
double r397212 = r397210 * r397211;
double r397213 = r397211 * r397211;
double r397214 = r397212 + r397213;
double r397215 = z;
double r397216 = r397211 * r397215;
double r397217 = r397214 - r397216;
double r397218 = r397217 - r397213;
return r397218;
}
double f(double x, double y, double z) {
double r397219 = x;
double r397220 = z;
double r397221 = r397219 - r397220;
double r397222 = y;
double r397223 = r397221 * r397222;
return r397223;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))