\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(\left(d2 - d3\right) + d4\right) - d1\right)
double f(double d1, double d2, double d3, double d4) {
double r194603 = d1;
double r194604 = d2;
double r194605 = r194603 * r194604;
double r194606 = d3;
double r194607 = r194603 * r194606;
double r194608 = r194605 - r194607;
double r194609 = d4;
double r194610 = r194609 * r194603;
double r194611 = r194608 + r194610;
double r194612 = r194603 * r194603;
double r194613 = r194611 - r194612;
return r194613;
}
double f(double d1, double d2, double d3, double d4) {
double r194614 = d1;
double r194615 = d2;
double r194616 = d3;
double r194617 = r194615 - r194616;
double r194618 = d4;
double r194619 = r194617 + r194618;
double r194620 = r194619 - r194614;
double r194621 = r194614 * r194620;
return r194621;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))