\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r148124 = x;
double r148125 = 2.0;
double r148126 = r148124 / r148125;
double r148127 = y;
double r148128 = r148127 * r148124;
double r148129 = r148126 + r148128;
double r148130 = z;
double r148131 = r148129 + r148130;
return r148131;
}
double f(double x, double y, double z) {
double r148132 = x;
double r148133 = y;
double r148134 = 2.0;
double r148135 = r148132 / r148134;
double r148136 = fma(r148132, r148133, r148135);
double r148137 = z;
double r148138 = r148136 + r148137;
return r148138;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))