x \cdot x - 1
\mathsf{fma}\left(x, x, -1\right)double f(double x) {
double r164886 = x;
double r164887 = r164886 * r164886;
double r164888 = 1.0;
double r164889 = r164887 - r164888;
return r164889;
}
double f(double x) {
double r164890 = x;
double r164891 = 1.0;
double r164892 = -r164891;
double r164893 = fma(r164890, r164890, r164892);
return r164893;
}



Bits error versus x
Initial program 0.0
rmApplied fma-neg0
Final simplification0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))