Average Error: 0.0 → 0.0
Time: 962.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r135538 = x;
        double r135539 = y;
        double r135540 = r135539 * r135539;
        double r135541 = r135538 - r135540;
        return r135541;
}

double f(double x, double y) {
        double r135542 = x;
        double r135543 = y;
        double r135544 = r135543 * r135543;
        double r135545 = r135542 - r135544;
        return r135545;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))