x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r95930 = x;
double r95931 = r95930 * r95930;
double r95932 = 1.0;
double r95933 = r95931 + r95932;
return r95933;
}
double f(double x) {
double r95934 = x;
double r95935 = 1.0;
double r95936 = fma(r95934, r95934, r95935);
return r95936;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))