x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r127044 = x;
double r127045 = y;
double r127046 = r127044 * r127045;
double r127047 = 1.0;
double r127048 = r127044 - r127047;
double r127049 = z;
double r127050 = r127048 * r127049;
double r127051 = r127046 + r127050;
return r127051;
}
double f(double x, double y, double z) {
double r127052 = x;
double r127053 = y;
double r127054 = 1.0;
double r127055 = r127052 - r127054;
double r127056 = z;
double r127057 = r127055 * r127056;
double r127058 = fma(r127052, r127053, r127057);
return r127058;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))