\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r127876 = x;
double r127877 = y;
double r127878 = r127876 * r127877;
double r127879 = z;
double r127880 = r127878 + r127879;
double r127881 = r127880 * r127877;
double r127882 = t;
double r127883 = r127881 + r127882;
return r127883;
}
double f(double x, double y, double z, double t) {
double r127884 = x;
double r127885 = y;
double r127886 = r127884 * r127885;
double r127887 = z;
double r127888 = r127886 + r127887;
double r127889 = r127888 * r127885;
double r127890 = t;
double r127891 = r127889 + r127890;
return r127891;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))