x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r97168 = x;
double r97169 = y;
double r97170 = z;
double r97171 = r97170 + r97168;
double r97172 = r97169 * r97171;
double r97173 = r97168 + r97172;
return r97173;
}
double f(double x, double y, double z) {
double r97174 = z;
double r97175 = x;
double r97176 = r97174 + r97175;
double r97177 = y;
double r97178 = fma(r97176, r97177, r97175);
return r97178;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))