Average Error: 0.4 → 0.1
Time: 16.1s
Precision: 64
\[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
\[\mathsf{fma}\left(120, a, \left(x - y\right) \cdot \frac{60}{z - t}\right)\]
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\mathsf{fma}\left(120, a, \left(x - y\right) \cdot \frac{60}{z - t}\right)
double f(double x, double y, double z, double t, double a) {
        double r521382 = 60.0;
        double r521383 = x;
        double r521384 = y;
        double r521385 = r521383 - r521384;
        double r521386 = r521382 * r521385;
        double r521387 = z;
        double r521388 = t;
        double r521389 = r521387 - r521388;
        double r521390 = r521386 / r521389;
        double r521391 = a;
        double r521392 = 120.0;
        double r521393 = r521391 * r521392;
        double r521394 = r521390 + r521393;
        return r521394;
}

double f(double x, double y, double z, double t, double a) {
        double r521395 = 120.0;
        double r521396 = a;
        double r521397 = x;
        double r521398 = y;
        double r521399 = r521397 - r521398;
        double r521400 = 60.0;
        double r521401 = z;
        double r521402 = t;
        double r521403 = r521401 - r521402;
        double r521404 = r521400 / r521403;
        double r521405 = r521399 * r521404;
        double r521406 = fma(r521395, r521396, r521405);
        return r521406;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Target

Original0.4
Target0.2
Herbie0.1
\[\frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]

Derivation

  1. Initial program 0.4

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
  2. Simplified0.4

    \[\leadsto \color{blue}{\mathsf{fma}\left(120, a, \frac{60 \cdot \left(x - y\right)}{z - t}\right)}\]
  3. Using strategy rm
  4. Applied *-un-lft-identity0.4

    \[\leadsto \mathsf{fma}\left(120, a, \frac{60 \cdot \left(x - y\right)}{\color{blue}{1 \cdot \left(z - t\right)}}\right)\]
  5. Applied times-frac0.1

    \[\leadsto \mathsf{fma}\left(120, a, \color{blue}{\frac{60}{1} \cdot \frac{x - y}{z - t}}\right)\]
  6. Simplified0.1

    \[\leadsto \mathsf{fma}\left(120, a, \color{blue}{60} \cdot \frac{x - y}{z - t}\right)\]
  7. Using strategy rm
  8. Applied *-un-lft-identity0.1

    \[\leadsto \mathsf{fma}\left(120, a, \color{blue}{\left(1 \cdot 60\right)} \cdot \frac{x - y}{z - t}\right)\]
  9. Applied associate-*l*0.1

    \[\leadsto \mathsf{fma}\left(120, a, \color{blue}{1 \cdot \left(60 \cdot \frac{x - y}{z - t}\right)}\right)\]
  10. Simplified0.1

    \[\leadsto \mathsf{fma}\left(120, a, 1 \cdot \color{blue}{\left(\left(x - y\right) \cdot \frac{60}{z - t}\right)}\right)\]
  11. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(120, a, \left(x - y\right) \cdot \frac{60}{z - t}\right)\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t a)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ (/ 60 (/ (- z t) (- x y))) (* a 120))

  (+ (/ (* 60 (- x y)) (- z t)) (* a 120)))