\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\frac{1}{\frac{y}{1 - x}} \cdot \frac{3 - x}{3}double f(double x, double y) {
double r438083 = 1.0;
double r438084 = x;
double r438085 = r438083 - r438084;
double r438086 = 3.0;
double r438087 = r438086 - r438084;
double r438088 = r438085 * r438087;
double r438089 = y;
double r438090 = r438089 * r438086;
double r438091 = r438088 / r438090;
return r438091;
}
double f(double x, double y) {
double r438092 = 1.0;
double r438093 = y;
double r438094 = 1.0;
double r438095 = x;
double r438096 = r438094 - r438095;
double r438097 = r438093 / r438096;
double r438098 = r438092 / r438097;
double r438099 = 3.0;
double r438100 = r438099 - r438095;
double r438101 = r438100 / r438099;
double r438102 = r438098 * r438101;
return r438102;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.6 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 5.6
rmApplied times-frac0.1
rmApplied clear-num0.2
Final simplification0.2
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1 x) y) (/ (- 3 x) 3))
(/ (* (- 1 x) (- 3 x)) (* y 3)))