\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{\frac{\sin \left(0.5 \cdot x\right) \cdot 8}{3}}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)}}double f(double x) {
double r416166 = 8.0;
double r416167 = 3.0;
double r416168 = r416166 / r416167;
double r416169 = x;
double r416170 = 0.5;
double r416171 = r416169 * r416170;
double r416172 = sin(r416171);
double r416173 = r416168 * r416172;
double r416174 = r416173 * r416172;
double r416175 = sin(r416169);
double r416176 = r416174 / r416175;
return r416176;
}
double f(double x) {
double r416177 = 0.5;
double r416178 = x;
double r416179 = r416177 * r416178;
double r416180 = sin(r416179);
double r416181 = 8.0;
double r416182 = r416180 * r416181;
double r416183 = 3.0;
double r416184 = r416182 / r416183;
double r416185 = sin(r416178);
double r416186 = r416185 / r416180;
double r416187 = r416184 / r416186;
return r416187;
}




Bits error versus x
Results
| Original | 14.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.8
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))