Average Error: 11.6 → 2.4
Time: 9.7s
Precision: 64
\[\frac{x \cdot \left(y - z\right)}{t - z}\]
\[\begin{array}{l} \mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\ \end{array}\]
\frac{x \cdot \left(y - z\right)}{t - z}
\begin{array}{l}
\mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\
\;\;\;\;x \cdot \frac{y - z}{t - z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\

\end{array}
double f(double x, double y, double z, double t) {
        double r418627 = x;
        double r418628 = y;
        double r418629 = z;
        double r418630 = r418628 - r418629;
        double r418631 = r418627 * r418630;
        double r418632 = t;
        double r418633 = r418632 - r418629;
        double r418634 = r418631 / r418633;
        return r418634;
}

double f(double x, double y, double z, double t) {
        double r418635 = z;
        double r418636 = -9.20993013941871;
        bool r418637 = r418635 <= r418636;
        double r418638 = -5.983766438752315e-268;
        bool r418639 = r418635 <= r418638;
        double r418640 = !r418639;
        bool r418641 = r418637 || r418640;
        double r418642 = x;
        double r418643 = y;
        double r418644 = r418643 - r418635;
        double r418645 = t;
        double r418646 = r418645 - r418635;
        double r418647 = r418644 / r418646;
        double r418648 = r418642 * r418647;
        double r418649 = r418646 / r418642;
        double r418650 = r418644 / r418649;
        double r418651 = r418641 ? r418648 : r418650;
        return r418651;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original11.6
Target2.2
Herbie2.4
\[\frac{x}{\frac{t - z}{y - z}}\]

Derivation

  1. Split input into 2 regimes
  2. if z < -9.20993013941871 or -5.983766438752315e-268 < z

    1. Initial program 13.3

      \[\frac{x \cdot \left(y - z\right)}{t - z}\]
    2. Using strategy rm
    3. Applied *-un-lft-identity13.3

      \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{1 \cdot \left(t - z\right)}}\]
    4. Applied times-frac1.7

      \[\leadsto \color{blue}{\frac{x}{1} \cdot \frac{y - z}{t - z}}\]
    5. Simplified1.7

      \[\leadsto \color{blue}{x} \cdot \frac{y - z}{t - z}\]

    if -9.20993013941871 < z < -5.983766438752315e-268

    1. Initial program 5.1

      \[\frac{x \cdot \left(y - z\right)}{t - z}\]
    2. Using strategy rm
    3. Applied clear-num5.5

      \[\leadsto \color{blue}{\frac{1}{\frac{t - z}{x \cdot \left(y - z\right)}}}\]
    4. Using strategy rm
    5. Applied *-un-lft-identity5.5

      \[\leadsto \frac{1}{\color{blue}{1 \cdot \frac{t - z}{x \cdot \left(y - z\right)}}}\]
    6. Applied add-cube-cbrt5.5

      \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{1} \cdot \sqrt[3]{1}\right) \cdot \sqrt[3]{1}}}{1 \cdot \frac{t - z}{x \cdot \left(y - z\right)}}\]
    7. Applied times-frac5.5

      \[\leadsto \color{blue}{\frac{\sqrt[3]{1} \cdot \sqrt[3]{1}}{1} \cdot \frac{\sqrt[3]{1}}{\frac{t - z}{x \cdot \left(y - z\right)}}}\]
    8. Simplified5.5

      \[\leadsto \color{blue}{1} \cdot \frac{\sqrt[3]{1}}{\frac{t - z}{x \cdot \left(y - z\right)}}\]
    9. Simplified5.1

      \[\leadsto 1 \cdot \color{blue}{\frac{y - z}{\frac{t - z}{x}}}\]
  3. Recombined 2 regimes into one program.
  4. Final simplification2.4

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\ \end{array}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (/ x (/ (- t z) (- y z)))

  (/ (* x (- y z)) (- t z)))