Average Error: 15.6 → 0.0
Time: 13.9s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} + \frac{0.5}{x}\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} + \frac{0.5}{x}
double f(double x, double y) {
        double r459492 = x;
        double r459493 = y;
        double r459494 = r459492 + r459493;
        double r459495 = 2.0;
        double r459496 = r459492 * r459495;
        double r459497 = r459496 * r459493;
        double r459498 = r459494 / r459497;
        return r459498;
}

double f(double x, double y) {
        double r459499 = 0.5;
        double r459500 = y;
        double r459501 = r459499 / r459500;
        double r459502 = x;
        double r459503 = r459499 / r459502;
        double r459504 = r459501 + r459503;
        return r459504;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.6
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.6

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} + \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} + \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))