\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r338293 = x;
double r338294 = y;
double r338295 = r338293 * r338294;
double r338296 = z;
double r338297 = r338294 * r338296;
double r338298 = r338295 - r338297;
double r338299 = r338294 * r338294;
double r338300 = r338298 - r338299;
double r338301 = r338300 + r338299;
return r338301;
}
double f(double x, double y, double z) {
double r338302 = x;
double r338303 = z;
double r338304 = r338302 - r338303;
double r338305 = y;
double r338306 = r338304 * r338305;
return r338306;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))