\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot z + 1 \cdot \left(x + y\right)
double f(double x, double y, double z) {
double r47822 = x;
double r47823 = y;
double r47824 = r47822 + r47823;
double r47825 = z;
double r47826 = 1.0;
double r47827 = r47825 + r47826;
double r47828 = r47824 * r47827;
return r47828;
}
double f(double x, double y, double z) {
double r47829 = x;
double r47830 = y;
double r47831 = r47829 + r47830;
double r47832 = z;
double r47833 = r47831 * r47832;
double r47834 = 1.0;
double r47835 = r47834 * r47831;
double r47836 = r47833 + r47835;
return r47836;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))