\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r28425 = x;
double r28426 = y;
double r28427 = r28425 + r28426;
double r28428 = z;
double r28429 = r28427 + r28428;
return r28429;
}
double f(double x, double y, double z) {
double r28430 = x;
double r28431 = y;
double r28432 = r28430 + r28431;
double r28433 = z;
double r28434 = r28432 + r28433;
return r28434;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))