\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{1}{\sqrt[3]{x} \cdot \sqrt[3]{x}}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \frac{\frac{\frac{1}{\sqrt[3]{x}}}{\sqrt[3]{y}}}{\mathsf{fma}\left(z, z, 1\right)}double f(double x, double y, double z) {
double r250573 = 1.0;
double r250574 = x;
double r250575 = r250573 / r250574;
double r250576 = y;
double r250577 = z;
double r250578 = r250577 * r250577;
double r250579 = r250573 + r250578;
double r250580 = r250576 * r250579;
double r250581 = r250575 / r250580;
return r250581;
}
double f(double x, double y, double z) {
double r250582 = 1.0;
double r250583 = x;
double r250584 = cbrt(r250583);
double r250585 = r250584 * r250584;
double r250586 = r250582 / r250585;
double r250587 = y;
double r250588 = cbrt(r250587);
double r250589 = r250588 * r250588;
double r250590 = r250586 / r250589;
double r250591 = 1.0;
double r250592 = r250591 / r250584;
double r250593 = r250592 / r250588;
double r250594 = z;
double r250595 = fma(r250594, r250594, r250591);
double r250596 = r250593 / r250595;
double r250597 = r250590 * r250596;
return r250597;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.7 |
|---|---|
| Target | 6.1 |
| Herbie | 6.3 |
Initial program 6.7
Simplified6.8
rmApplied *-un-lft-identity6.8
Applied add-cube-cbrt7.4
Applied add-cube-cbrt7.6
Applied *-un-lft-identity7.6
Applied times-frac7.6
Applied times-frac7.6
Applied times-frac6.3
Simplified6.3
Final simplification6.3
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))