x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r203786 = x;
double r203787 = y;
double r203788 = 4.0;
double r203789 = r203787 * r203788;
double r203790 = z;
double r203791 = r203789 * r203790;
double r203792 = r203786 - r203791;
return r203792;
}
double f(double x, double y, double z) {
double r203793 = x;
double r203794 = y;
double r203795 = 4.0;
double r203796 = r203794 * r203795;
double r203797 = z;
double r203798 = r203796 * r203797;
double r203799 = r203793 - r203798;
return r203799;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))