x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r120005 = x;
double r120006 = r120005 * r120005;
double r120007 = y;
double r120008 = r120007 * r120007;
double r120009 = r120006 + r120008;
return r120009;
}
double f(double x, double y) {
double r120010 = x;
double r120011 = r120010 * r120010;
double r120012 = y;
double r120013 = r120012 * r120012;
double r120014 = r120011 + r120013;
return r120014;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))