x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r119057 = x;
double r119058 = r119057 * r119057;
double r119059 = 1.0;
double r119060 = r119058 + r119059;
return r119060;
}
double f(double x) {
double r119061 = x;
double r119062 = r119061 * r119061;
double r119063 = 1.0;
double r119064 = r119062 + r119063;
return r119064;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))