Average Error: 0.1 → 0.1
Time: 15.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r111255 = x;
        double r111256 = y;
        double r111257 = cos(r111256);
        double r111258 = r111255 + r111257;
        double r111259 = z;
        double r111260 = sin(r111256);
        double r111261 = r111259 * r111260;
        double r111262 = r111258 - r111261;
        return r111262;
}

double f(double x, double y, double z) {
        double r111263 = x;
        double r111264 = y;
        double r111265 = cos(r111264);
        double r111266 = r111263 + r111265;
        double r111267 = z;
        double r111268 = sin(r111264);
        double r111269 = r111267 * r111268;
        double r111270 = r111266 - r111269;
        return r111270;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019323 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))