Average Error: 0.0 → 0.0
Time: 17.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(\sin y + x\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(\sin y + x\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r180880 = x;
        double r180881 = y;
        double r180882 = sin(r180881);
        double r180883 = r180880 + r180882;
        double r180884 = z;
        double r180885 = cos(r180881);
        double r180886 = r180884 * r180885;
        double r180887 = r180883 + r180886;
        return r180887;
}

double f(double x, double y, double z) {
        double r180888 = y;
        double r180889 = sin(r180888);
        double r180890 = x;
        double r180891 = r180889 + r180890;
        double r180892 = z;
        double r180893 = cos(r180888);
        double r180894 = r180892 * r180893;
        double r180895 = r180891 + r180894;
        return r180895;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Using strategy rm
  3. Applied +-commutative0.0

    \[\leadsto \color{blue}{\left(\sin y + x\right)} + z \cdot \cos y\]
  4. Final simplification0.0

    \[\leadsto \left(\sin y + x\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019323 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))