\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r93090 = x;
double r93091 = y;
double r93092 = r93090 * r93091;
double r93093 = z;
double r93094 = t;
double r93095 = r93093 * r93094;
double r93096 = r93092 + r93095;
double r93097 = a;
double r93098 = b;
double r93099 = r93097 * r93098;
double r93100 = r93096 + r93099;
double r93101 = c;
double r93102 = i;
double r93103 = r93101 * r93102;
double r93104 = r93100 + r93103;
return r93104;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r93105 = x;
double r93106 = y;
double r93107 = r93105 * r93106;
double r93108 = z;
double r93109 = t;
double r93110 = r93108 * r93109;
double r93111 = r93107 + r93110;
double r93112 = a;
double r93113 = b;
double r93114 = r93112 * r93113;
double r93115 = r93111 + r93114;
double r93116 = c;
double r93117 = i;
double r93118 = r93116 * r93117;
double r93119 = r93115 + r93118;
return r93119;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))