x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r423403 = x;
double r423404 = y;
double r423405 = z;
double r423406 = r423404 * r423405;
double r423407 = r423403 - r423406;
return r423407;
}
double f(double x, double y, double z) {
double r423408 = x;
double r423409 = y;
double r423410 = z;
double r423411 = r423409 * r423410;
double r423412 = r423408 - r423411;
return r423412;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))