\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r417166 = x;
double r417167 = y;
double r417168 = r417166 + r417167;
double r417169 = 2.0;
double r417170 = r417166 * r417169;
double r417171 = r417170 * r417167;
double r417172 = r417168 / r417171;
return r417172;
}
double f(double x, double y) {
double r417173 = 0.5;
double r417174 = x;
double r417175 = r417173 / r417174;
double r417176 = y;
double r417177 = r417173 / r417176;
double r417178 = r417175 + r417177;
return r417178;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))