Average Error: 0.1 → 0.1
Time: 18.4s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[x \cdot y + \left(3 \cdot z\right) \cdot z\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
x \cdot y + \left(3 \cdot z\right) \cdot z
double f(double x, double y, double z) {
        double r394287 = x;
        double r394288 = y;
        double r394289 = r394287 * r394288;
        double r394290 = z;
        double r394291 = r394290 * r394290;
        double r394292 = r394289 + r394291;
        double r394293 = r394292 + r394291;
        double r394294 = r394293 + r394291;
        return r394294;
}

double f(double x, double y, double z) {
        double r394295 = x;
        double r394296 = y;
        double r394297 = r394295 * r394296;
        double r394298 = 3.0;
        double r394299 = z;
        double r394300 = r394298 * r394299;
        double r394301 = r394300 * r394299;
        double r394302 = r394297 + r394301;
        return r394302;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{x \cdot y + 3 \cdot \left(z \cdot z\right)}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto x \cdot y + \color{blue}{\left(3 \cdot z\right) \cdot z}\]
  5. Final simplification0.1

    \[\leadsto x \cdot y + \left(3 \cdot z\right) \cdot z\]

Reproduce

herbie shell --seed 2019323 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))