\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\left(\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y} + y \cdot y\right) + y \cdot ydouble f(double x, double y) {
double r305405 = x;
double r305406 = r305405 * r305405;
double r305407 = y;
double r305408 = r305407 * r305407;
double r305409 = r305406 + r305408;
double r305410 = r305409 + r305408;
double r305411 = r305410 + r305408;
return r305411;
}
double f(double x, double y) {
double r305412 = x;
double r305413 = r305412 * r305412;
double r305414 = y;
double r305415 = r305414 * r305414;
double r305416 = r305413 + r305415;
double r305417 = sqrt(r305416);
double r305418 = r305417 * r305417;
double r305419 = r305418 + r305415;
double r305420 = r305419 + r305415;
return r305420;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied add-sqr-sqrt0.1
Final simplification0.1
herbie shell --seed 2019323
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))