x \cdot x - 1
\mathsf{fma}\left(x, x, -1\right)double f(double x) {
double r105061 = x;
double r105062 = r105061 * r105061;
double r105063 = 1.0;
double r105064 = r105062 - r105063;
return r105064;
}
double f(double x) {
double r105065 = x;
double r105066 = 1.0;
double r105067 = -r105066;
double r105068 = fma(r105065, r105065, r105067);
return r105068;
}



Bits error versus x
Initial program 0.0
rmApplied fma-neg0
Final simplification0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))