x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r102637 = x;
double r102638 = y;
double r102639 = r102638 - r102637;
double r102640 = z;
double r102641 = r102639 * r102640;
double r102642 = r102637 + r102641;
return r102642;
}
double f(double x, double y, double z) {
double r102643 = z;
double r102644 = y;
double r102645 = x;
double r102646 = r102644 - r102645;
double r102647 = fma(r102643, r102646, r102645);
return r102647;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))